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Develop by: [Raml Hex]


    Addy {New}

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    Posts : 19
    Join date : 2018-11-20

    Addy {New} Empty Addy {New}

    Post by Admin on Tue Nov 20, 2018 10:33 pm

    UPDATE ADDYS


    #define ADR_PlayerPointer 0xB0C4EC
    #define ADR_ServerPointer 0xB0B318
    #define OFS_DevicePointer 0x2B930
    #define ADR_DevicePointer 0xB0997C
    #define ADR_SlotBasePointer 0x72488
    #define ADR_WeaponBasePointer 0xB29144
    #define ADR_RemotePointer 0xB0C4F0
    ////============ MEMORY ADDREESES =================//
    #define ADR_NoBounds1 0xC55C18
    #define ADR_NoBounds2 0xC55C20
    #define ADR_GlassWall 0xB09AAC
    #define ADR_NoWater1 0xB12380
    #define ADR_NoWater2 0xB12384
    #define ADR_AmmoMedic 0x9293F0
    #define ADR_NoSpread1 0xB10F3C
    #define ADR_NoSpread2 0xB10F38
    #define ADR_SNS 0x928398
    #define ADR_WUW 0xB10EC0
    #define ADR_Speed 0x9294C0
    #define ADR_RollSpeed 0x928578
    #define ADR_FullBright1 0xB0CB70
    #define ADR_FullBright2 0xB0CB6C
    #define ADR_FullBright3 0xB0CB68
    #define ADR_WTH 0x8ED03C
    #define ADR_NOHEALTH 0xB5DB04
    #define ADR_WTW 0x8EC7B4
    #define ADR_NoSpawn1 0xC56D80
    #define ADR_NoSpawn2 0xC56D84
    #define ADR_NoSpawn3 0xC56D88
    #define ADR_FastAmmo 0xB10ED0
    #define ADR_FastHealth 0xB10ED8
    #define ADR_FastFlag 0xB10EE4
    #define ADR_FastRepair 0xB10EDC
    #define ADR_PlantAnyWhere 0xB0999B
    #define ADR_DefuseAnyWhere 0xAEB664
    #define ADR_STW 0x9282A0
    #define ADR_IMDRUNK 0xB0A7A0
    #define ADR_SuperMan 0xB00D9C
    #define ADR_CQCProne 0xB0C584
    #define ADR_Stamina1 0x8ED2A0
    #define ADR_Stamina2 (ADR_Stamina1+0x4)
    #define ADR_Stamina3 (ADR_Stamina2+0x4)
    #define ADR_Stamina4 (ADR_Stamina3+0x4)
    #define ADR_Stamina5 (ADR_Stamina4+0x4)
    #define ADR_NoZombieHit 0x913290
    ////============ ASSEMBLY ADDREESES =================//
    #define ASM_FastReload 0x51711D
    #define ASM_Overheat 0x775E73
    #define ASM_BONESHOT 0x44DE84
    #define ASM_UNLIAMMO 0x50E2F9
    #define ASM_Noreload 0x516DAB
    #define Artillery1 0x507D8A
    #define Artillery2 0x507D7E
    #define Artillery3 0x5D0C28
    #define Artillery4 0x5D0CBC
    #define Artillery5 0x5D0A03
    #define Artillery6 0x5A5D25
    #define Artillery7 0x5D0BA2
    #define Artillery8 0x5D0D39
    #define ASM_RADAR 0x5DDC37
    #define ASM_Bullets 0x50AFD9
    #define ASM_Notice 0x40F49E
    #define ASM_QuickPlant 0x50D58A
    #define ASM_QuickDefuse 0x508DF4
    ////============ OFFSETS ADDREESES =================//
    #define OFS_UNLOCKSWIM 0x6394
    #define OFS_NFD 0x70C4
    #define OFS_NoRecoil1 0x62F0
    #define OFS_NoRecoil2 0x62F4
    #define OFS_NoRecoil3 0x62F8
    #define OFS_WEAPON1 0x6FC4
    #define OFS_WEAPON2 0x6FC6
    #define OFS_WEAPON3 0x6FC8
    #define OFS_GravtiyX 0x6358
    #define OFS_GravtiyZ 0x635C
    #define OFS_GravtiyY 0x6360
    #define OFS_Slot5 0x72480
    #define OFS_Slot6 (OFS_Slot5+0x1)
    #define OFS_Slot7 (OFS_Slot5+0x2)
    #define OFS_Slot8 (OFS_Slot5+0x3)
    #define OFS_Premium1 0x75A54
    #define OFS_Premium2 0x5C8
    #define OFS_Dinar 0x75FE8
    #define ofs_Level 0x75FDC
    #define ofs_z 0x70E4
    #define ofs_y 0x70EC
    #define ofs_x 0x70DC
    #define OFS_ViewX 0x6FAC
    #define OFS_ViewY 0x6FB0
    #define OFS_ViewZ 0x6FB4
    #define OFS_Index 0x6344
    #define OFS_Jumper 0x6360
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      Current date/time is Thu Jun 27, 2019 1:57 pm